![]() ![]() ![]() Using the power of technology, you reconstruct a handful of different biome types to make a flourishing ecosystem – it’s a neat idea and the graphics are pretty good. Terra Nil initially seemed like an inverted take on the expansionist city-builder, where instead of populating the area you’re growing tons of plants. Wishlist: Why not? (meant to do it but forgot) Terra Nil Building to de-pollute I’d check this one out if you’re a fan of the ‘source material’, and if it’s cheap enough I’ll definitely pick the finished product up for a Bargain Bits in the future. Difficulty levels add additional objectives to the level – at least in the demo – which is a fun approach. Much like the real Goldeneye it’s got very generous aim assist, which makes the game’s gunplay feel a bit simple on the PC. It might leave you wondering why you’re not just playing the real deal, but it’s got a solid impersonation of Rare’s shooters of the era in aesthetic terms, and it plays pretty well too. ![]() A pretty unabashed Goldeneye imitator, it was a good time, actually. Agent 64: Spies Never Die Tesco Great Value GoldeneyeĪgent 64: Spies Never Die was the first demo I played from Next Fest. From a Goldeneye ‘clone’ to a world with only trains, there was a solid variety available, and many of the demos are still on the go if you want to give them a shot. I’ve collated a few of the ones I really enjoyed (and a couple I was less enthusiastic about) into a couple of posts. Many games were available for the general public to peruse and try out at leisure, and I went a bit wild downloading loads of them. Way back in June, Steam ran the second-newest incarnation of Next Fest, its demo-sharing event – and for some reason I didn’t publish this post until November, after October’s Next Fest. ![]()
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